EN MAR 2, 2026
2 min read

Guide

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Quick Summary

In CM-SS13, marine progression primarily involves gaining 'Marine Techweb points' passively at a rate of one point per minute, which are then used to unlock various upgrades. There is also a rank system for marines, though a detailed progression system tied to gameplay rounds or experience for ranks is noted as a future possibility rather than a current in-depth mechanic. Xenomorphs have an evolution and skills system, but specific methods for rapid progression are not detailed in the provided information.

Navigation Index
  • 01 Marine Progression: Techweb Points
  • 02 Marine Rank System
  • 03 Xenomorph Evolution and Abilities
  • 04 Fluff Points

CM-SS13 Progression Systems: Understanding Points and Ranks

CM-SS13, a game based on Space Station 13, features various systems that contribute to character progression and capabilities. While a traditional 'leveling up' system with experience bars might not be present for all aspects, players can advance through different mechanics, primarily for marines and xenomorphs. This guide outlines the known progression systems based on available information.

Marine Progression: Techweb Points

For marines, a key aspect of progression involves Marine Techwebs. These are unlockable upgrades designed to enhance the overall effectiveness of marines on the ground. Techwebs must be deployed via orbital supply drop pods, which Squad Radio Telephone Operators (RTOs) can call down.

How to get points? Currently, points for Marine Techwebs are generated passively, with players gaining 1 point every minute. The developers have indicated that more ways of acquiring points might be added in the future.

These points can be spent on various upgrades across different tiers:

  • Tier One Techs:
  • * Upgrade to Next Tech Tier: Progresses to the next tier of techs, unlocking the initial set for purchase. * Combat Zone Support Package: Provides random engineering/medical tools to regulars, a mod kit for deployables to squad engineers, and upgraded medical supplies/defibrillators to squad medics. This requires an RTO and deployment via droppod or tech vendor. * Modular Armour Upgrade Kit: Grants marines access to plates for their uniforms that act as temporary HP. Ceramic plates protect against bullets, while metal/scrap plates provide slash protection. * Requisitions Budget Increase: Increases the budget for requisitions.
  • Tier Two Techs:
  • * Progress to the next tech tier. * Combat Implants: Marines gain access to combat implants to improve their functionality. These are deployed via droppod and offer options like a Night Vision Implant or a Subdermal Implant, which provides brute and burn damage reduction and reduces bone break chances.
  • Tier Three Techs:
  • * Progress to the next tech tier. * Combat Stimulants: Marines can access combat stimulants to aid their activities, deployed via droppod. These offer options that vastly improve speed with painkilling effects.

    Marine Rank System

    CM-SS13 incorporates a rank system for marines, ranging from Private (PVT) to Commander (CO). While these ranks signify authority and role within the chain of command, a direct

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    This content was generated by AI. Information may be unverified and could have changed due to game updates. Verify critical data before proceeding.