EN FEB 25, 2026
1 min read

Guide

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Quick Summary

In Dead Grid, Commandos excel at damage and parry-tanking, Enforcers are crucial shield tanks and stunlockers, and Tacticians are essential for applying burns and managing noise. Leaders are generally considered the weakest class, while Revenants offer a unique way to bring back fallen mercs. A balanced team often includes a mix of these classes for optimal performance in various combat scenarios.

Navigation Index
  • 01 Understanding Mercenary Classes
  • 02 Commando: Damage and Survivability
  • 03 Enforcer: The Indispensable Tank
  • 04 Tactician: Support and Crowd Control
  • 05 Leader: The Challenging Role
  • 06 Revenant: Undead Allies
  • 07 Optimal Team Composition Strategies
  • 08 General Character Advice

Main Content

Dead Grid, a card-based strategy game set in a post-apocalyptic world, requires players to assemble a squad of elite mercenaries to combat hordes of zombies. Understanding each mercenary class's strengths and how they synergize is crucial for success. The game features four distinct character classes, each with unique skills and personalities.

Understanding Mercenary Classes

There are four primary mercenary classes to recruit in Dead Grid: Commando, Enforcer, Tactician, and Leader. Additionally, there is a fifth class, the Revenant, which involves bringing back dead mercenaries. Each class offers a different set of abilities and plays a distinct role in combat. Skill points are class-based, not tied to specific mercenaries, meaning that leveling up multiple mercs of the same class will contribute to that class's skill pool.

Commando: Damage and Survivability

Commandos are often considered among the

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